ParticleAttachment_t
#
PATTACH_INVALID = -1
PATTACH_ABSORIGIN = 0
PATTACH_ABSORIGIN_FOLLOW = 1
PATTACH_CUSTOMORIGIN = 2
PATTACH_CUSTOMORIGIN_FOLLOW = 3
PATTACH_POINT = 4
PATTACH_POINT_FOLLOW = 5
PATTACH_EYES_FOLLOW = 6
PATTACH_OVERHEAD_FOLLOW = 7
PATTACH_WORLDORIGIN = 8
PATTACH_ROOTBONE_FOLLOW = 9
PATTACH_RENDERORIGIN_FOLLOW = 10
PATTACH_MAIN_VIEW = 11
PATTACH_WATERWAKE = 12
PATTACH_CENTER_FOLLOW = 13
PATTACH_CUSTOM_GAME_STATE_1 = 14
MAX_PATTACH_TYPES = 15