CDOTA_CustomUIManager 
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DynamicHud_Create(playerIdPlayerID, elementIdstring, layoutFileNamestring, dialogVariableshandle): nil
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Create a new custom UI HUD element for the specified player(s).
DynamicHud_Destroy(playerIdPlayerID, elementIdstring): nil
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Destroy a custom hud element.
DynamicHud_SetDialogVariables(playerIdPlayerID, elementIdstring, dialogVariableshandle): nil
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Add or modify dialog variables for an existing custom hud element.
DynamicHud_SetVisible(playerIdPlayerID, elementIdstring, visiblebool): nil
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Toggle the visibility of an existing custom hud element.