CBodyComponent 
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AddImpulseAtPosition(arg1Vector, arg2Vector): nil
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Apply an impulse at a worldspace position to the physics.
AddVelocity(arg1Vector, arg2Vector): nil
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Add linear and angular velocity to the physics object.
DetachFromParent(): nil
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Detach from its parent.
GetSequence(): unknown
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Returns the active sequence.
IsAttachedToParent(): bool
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Is attached to parent.
LookupSequence(arg1string): unknown
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Returns a sequence id given a name.
SequenceDuration(arg1string): float
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Returns the duration in seconds of the specified sequence.
SetAngularVelocity(arg1Vector): nil
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SetAnimation(arg1string): nil
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Pass string for the animation to play on this model.
SetMaterialGroup(arg1string): nil
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SetVelocity(arg1Vector): nil
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